

Apollogames.ca is an innovative, independent game company located in Guelph, Ontario. Led by a core team of conceptors and programmers with strong experience in design and programming, Apollogames.ca specializes in the design of high quality online games and virtual environments for youth and lifelong learners that are a combination of entertaining and challenging interfaces and unique educational features.
With the launch of its groundbreaking literacy game ‘Speare (patent pending), Apollogames.ca is set to release a range of new games for youth who spend significant time exploring the online game world. Our goal is to produce fun games that educate across a wide range of disciplines and topics for a wide range of learners, from kindergarten through to lifelong learners.
Apollogames.ca also hosts other independent designers whose work meets the standards we have set, and consults with these designers to produce new integrated learning environments that set a new standard for quality and innovation on the web.
The Apollogames.ca site will serve as an ever-expanding portal that aims to stimulate new forms of educational gaming in the larger community of independent designers and to host those games within a cutting-edge design and technical environment.
Our aim is to entertain and educate simultaneously, with equal attention to both these aspects of any game; and we recognize that games are an important but substantially underused way of learning effectively.
We are community-based, collaborative, and committed to producing the highest quality games for young minds that can be found on the web.
Apollogames.ca is a wholly owned subsidiary of SpeareCorp.com.Inc.
Check out www.apollogames.ca on April 23, 2007 for more information on 'Speare.
Apollogames.ca takes its name from the Greek and Roman god Apollo. Apollo was the archer-god of medicine and healing, light and the sun (derived from Phoebus, meaning “the bright”), truth, prophecy, archery. Apollo was also associated with the care of flocks and herds; and as the leader of the Muses (Apollon Musagetes) and director of their choir, he is a god of both music and poetry.
As the patron of Delphi (“Pythian Apollo”), Apollo was an oracular god. Moreover, he was the prophetic deity of the Delphic Oracle, as well as one of the most important and many-sided of the Olympian deities. In classical times, he took the place of Helios as god of the sun. Out of respect for this association, Apollogames.ca will release its second game in late summer 2007, called Luminescence.
Apollo’s most common attributes were the lyre and the bow. Other attributes of his included the kithara (a version of the common lyre) and plectrum. Another of Apollo’s emblems was the sacrificial tripod, representing his prophetic powers.
In literature, Apollo represents harmony, order, reason, learning, but also music and poetry—characteristics contrasted with those of Dionysus, god of wine, who represents ecstasy and disorder. The contrast between the roles of these gods is reflected in the adjectives Apollonian and Dionysian. The Greeks thought of the two qualities as complementary. Apollogames.ca promotes learning values and outcomes associated with Apollo’s various qualities insofar as they exist in complementary relation to Dionysus.
Hence, Apollogames.ca exists to promote ethical, healthy spaces on the web where learning, play, diversity, and innovation come together in challenging spaces for all levels of learner.
Apollogames.ca also undertakes to maximize the design benefits associated with the new design platform found in the Apollo cross-OS runtime developed and recently released by Adobe.
No comments:
Post a Comment